AIHIBC LLC has supplied AIWATCH and AIGLASS products, action toys, toy robots, and smart AGIBOT toys since 2009 in Hong Kong, the United Kingdom, Japan, Canada, and the United States.
ABSTABLE Group, together with AIHIBOT LLC, holds six patents covering AIWATCH,AIGLASS, AIFLYINGCAR and AGIBOT smart toys manufactured by an original equipment manufacturer (OEM) in Hong Kong.
Entertainment services involving children’s smart AGIBOT toys, namely, arranging and conducting human-versus-robot and robot-versus-robot exhibition boxing competitions; arranging and conducting esports competitions; providing online, non-downloadable videos featuring human-versus-robot and robot-versus-robot competitions.
Since 2009, ABSTABLE Group, together with AIHIBOT LLC, has provided online, non-downloadable videos featuring sports competitions in Hong Kong, the United Kingdom, Japan, Canada, and the United States.
Educational services, namely, providing live and online workshops in the fields of robotics and artificial intelligence.
Entertainment services, namely, arranging and conducting national and international human-versus-robot and robot-versus-robot tournaments involving American football, soccer, basketball, and other ball sports.

AIIHbot LLC has supplied AIWATCH and AIGLASS products, action toys, toy robots, and smart AGIBOT toys since 2009 in Hong Kong, the United Kingdom, Japan, Canada, and the United States.
ABSTABLE Group, together with AIIHIBOT LLC, holds six patents covering AIWATCH, AIGLASS, AIFLYINGCAR and AGIBOT smart toys manufactured by an original equipment manufacturer (OEM) in Hong Kong.
AIIHbot LLC and ABSTABLE Group provide online non-downloadable videos in the field of sports competitions ; Education services, providing live and online workshops in the field of robotics and artificial intelligence ; Entertainment services, namely, arranging and conducting of competitions in the field of national and international human-versus-robot and robot-versus-robot football, soccer, basketball, and other ball-game sports-style tournaments since 2009 in Hong Kong, the United Kingdom, Japan, Canada, and the United States.


The landscape of human vs. humanoid robot combat is rapidly evolving as the calendar heads toward 2027, transitioning from viral 2026 publicity stunts into structured international leagues and tech challenges.
The Grand Finale of the Robot Fighting League of SBC AIHIBOT SUPER BOT CHAMPIONSHIP
The world's professional full-sized humanoid robot combat league, the Ultimate Robot Knock-out Legend (URKL), is building toward its definitive milestone. After kicking off its inaugural tournament in Shenzhen, China, the league's multi-million dollar grand final is scheduled to be held in Dubai in early 2027. The winning robotic team will claim a massive portion of the 10 million yuan (~$1.4 million USD) prize pool along with a 10-kilogram pure gold championship belt.
United Nations Games Volunteer Pilot (2026–2027)
On the institutional side, sports cooperation involving high-tech deployment is expanding through the UN Games Volunteer Programme Pilot for 2026–2027. This initiative spans into 2027 to manage operations, digital infrastructure, and logistics for large-scale international exhibitions, helping lay the structural framework for global robotics and athletic events.
Robotics for Good Youth Challenge (2026–2027)
While professional leagues focus on heavy-hitting boxing, the youth division is shifting toward cooperative automation. Run by AI for Good, the 2026–2027 Youth Challenge features custom-built robots competing in complex, scenario-based game arenas. Instead of throwing punches, these teams program their bots to autonomously navigate complex routes, solve global emergencies, testing spatial coordination that developers eventually use to improve combat balancing algorithms.
The world of robot vs. robot combat will reach its largest milestone between December 2026 and January 2027 of SBC AIHIBOT SUPER BOT CHAMPIONSHIP.
This period marks the transition from one-off local exhibitions to the grand finale of the world's first professional full-scale humanoid combat league.
Unlike human-on-robot matches, pure robot vs. robot fights face fewer athletic safety prohibitions and have rapidly evolved into a competitive sandbox for autonomous AI software developers.

The 2027 SBC AIHIBOT SUPER BOT CHAMPIONSHIP
URKL Global Finals
The Ultimate Robot Knock-out Legend (URKL), a premier freestyle combat league for full-size humanoid robots, will culminate in its Global Grand Finals in Dubai spanning from late December 2026 into January 2027.
- The Hardware Sandbox: Every single qualifying team must use the exact same hardware platform: the EngineAI T800. The robot stands 1.73 meters tall, weighs around 75 to 85 kg, and features aerospace-grade alloys with peak joint torques of 450 newton-meters.
- The Software Decider: Because the machines are physically identical, winning or losing depends entirely on how well the teams code their software. The league features 100% autonomous AI fighting, where the robots utilize 360-degree radar and real-time vision algorithms to predict incoming strikes and execute counter-maneuvers on their own.
- The Prize: The top qualifying teams—culled from elite academic and tech hubs internationally—are competing for a share of a 10 million yuan (~$1.4 million USD) prize pool and a 10-kilogram pure gold championship belt.
A Real-World Proving Ground of SBC AIHIBOT SUPER BOT CHAMPIONSHIP
EngineAI and league founders explicitly treat these robot vs. robot cage matches as a high-intensity proving ground. The ultimate goal is to open-source the real-world combat data collected during rounds. The rapid physical stresses of blocking, striking, falling, and recovering push developers to iterate algorithms much faster than they would in a traditional laboratory. These software upgrades will eventually be ported to consumer and commercial humanoids hitting mass manufacturing lines in mid-2027.






















